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BattleTech - Magazine - Battle-Tec - Issue #6.doc

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1 Opening shots I just purchased AeroTech 2 and read Welcome to Issue #6 of BattleTec. the rules. As a result of this I had to Blame Diablo II for the delay folks change the design of the two ships I sent (gods I love that game). This issue,
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  Opening shots  Welcome to Issue #6 of BattleTec.Blame Diablo II for the delay folks (gods I love that game). This issue,e are coveri!g some !e grou!d i! terms of articles. We have some o!derful !e Warshi s (tha!ks to the arrival of eroTech $). %Bitchi!% Bob &ichter retur!s ith some !e i!fo i! The 'utti!g dge, a!d ev %*ead+hot% rris rofiles the Dasher-ire /oth. The third a!d fi!al i!stallme!t of the 0  th   1aguar Dragoo!%s T2 fi!ds the arri!g forces hashi!g it out at the s ace ort. We get a look at the 1umbo-le ha!t *eavy Ta!k, as ell a fearsome hatchet+ieldi!g heavy mech called the *u!ter.  large cam aig! system desig!ed (by moi) for la!etary co!3uest has bee! thro! i! to the mi4 (ith 5&%s for layi!g ieces).2ur bud  o gives us a good iao thrash+fest as ell. o hat are you aiti!g for 7et readi!g8  INCOMING!   I would like to submit a 'Mech forsubmission for the next issue ofBattleTec. If there isn't going to beone...I'd appreciate it if you could at leasttake the thing out for a test drive forme...I don't get a lot of B-Tech playing inunfortunately. - Brian urkiw  sk a!d 9e shall receive. 9our %/ech takes ce!ter stage i! %The Desig! Bay%. ooks to be a fierce i!+ fighter, too:  I !ust purchased eroTech # and readthe rules. s a result of this I had tochange the design of the two ships I sent you. $se these %new and correct% designsif ya want. If you like I will send otherships as I am a warship person &ex avytype(. I also have auxiliary ship designs&)ospital *hip+ ,epair*alvage *hip+argo *hip+ /atrol *hips+ ,esearch *hip+*ystem 0efense *hips+ etc etc( if youwould prefer something different. 1et meknow2 1ater 0ays.-1arry 1eslie & 3 )ighball(   Tha!ks much, arry. There%d bee! 3uite a lot of osts at ar!a (before it mysteriously e!t tits+u ) about the !e rules. I myself have yet to try them, but a!y shi s you have good fluff for, se!d %em my ay.  I would be interested in learning moreon how to use 4eb-,/5. I havedownloaded it and installed it. It seems tobe a real system hog+ but I would like toplay a game on it. s you are a very vocaladvocate+ I would like to know if you wouldplay a small one on one to show me the insand outs of the program. et me k!o - hunga  I    D2 e!;oy Web &<7 a lot. It%s a far cry from the fu! of i!+ erso! games, but I thi!k it clubs the hell out of I&' lay, eve! ith the bugs.2f course, there%s a limit to ho ell it lays, a!d big fights ca! ;ust be too u!ieldy. till, it%s ideal for small games betee! $+= layers. ike all o!li!e games, &ole+  layi!g or ar+gami!g, there is the missi!g huma! eleme!t you fi!d face to face. I thi!k I%ve had the  BattleTech is a Registered Trademark of  FASA Corporation. Original BattleTech material Copyright by FASA  Corporation. All Rights Reserved. Used itho!t permission. Any !se of FASA Corporation s copyrighted material or trademarks in this file sho!ld not be vieed as a challenge to those copyrights or trademarks. The sole p!rpose of this  p!blication is to raise the level of pop!larity# and aareness of BattleTech. $%mail any s!bmissions to me at &arhammer'novagate.com(  most fu! he! I%m layi!g o! Web &<7 ith guys I k!o from the chat boards e!d me a +mail for a eeke!d game (u!day referred) a!d e ca! rock. /y I'> is ?@=A@0$. 0ear 6eff+ Thanx again for this issue of BattleTec2I was happy to be able to read somethingduring this weekend... The 5B inventionlist was one of my favorites2 I have onlyone 7uestion8 why is the name of the fileIssue9beta.rtf: ou'll create a finalversion or !ust forgot to rename it: 8((( It's a pity you lost your files. In thiscase I'll send you the *tromcrow essayagain+ along with a 3odiak and 5ri;;lydescription for future use. I hope I amnot the only pervert &<   =( who ratherwrites on 'Mechs >-? so you have lots ofstuff to put into BattleTec25ood luck with the back-up2*pt. rane Tseng#@Ast Battle $nitlan 5host-Bear  I started osti!g the %i!e i! &T because almost everyo!e%s com uter ca! read it the!. Tha!ks for the comme!ts:the o!e /echarrior of *u!gary lives o!8   The Vehicle War-Book  )  This section highlights new vehicledesigns being prodced acrossholdings in the Inner phere and Clanspace b#issions to this $eatreshold have a good backgrond and%& te't to e'plain what prpose thevehicle serves * NAME:  (MB-) *(+MBO* TECH LEVEL , Tracked I  .evel /Weight, )00 TonsMove#ent, Crise,/1lank,23ngine,/004. 1sion 5 0 Control,6 07ower 8#pli9ers,0 0.i$t 3:ip#ent,0 0;eat inks, <)5=5 0Internal trctre,6 0 Trret,) 08r#or,)6 6 </>?pts = Armor Distribution 1ront, 6?ides, 6060@ear, >0 Trret, 60 Weapons & Ammo ,.ong To# 8rtillerA 7iece <1ront= 20 0 Tons .arge .aser <Trret=6 0 Tons .arge .aser <Trret=6 0 Tons .@M-)0 <1ront=6 0 Tons .@M-)0 <1ront=6 0 Tons C83 <BodA=0 6 Tons BattleTech is a Registered Trademark of  FASA Corporation. Original BattleTech material Copyright by FASA  Corporation. All Rights Reserved. Used itho!t permission. Any !se of FASA Corporation s copyrighted material or trademarks in this file sho!ld not be vieed as a challenge to those copyrights or trademarks. The sole p!rpose of this  p!blication is to raise the level of pop!larity# and aareness of BattleTech. $%mail any s!bmissions to me at &arhammer'novagate.com+  .T87 8##o,)6<BodA=2 0 Tons .@M 8##o,25 <BodA=2 0 Tons COST:  )2260555 BV:CREW: OVERVIEW: Slip%Shod Tech# ,nc. as one of several smallfirms approached -!ietly by o!se /arik ith a proposition to prod!ce a ne# improved versionof the  Long Tom  /obile Artillery vehicle. After anno!ncing that Slip%Shod had on the bid 0andthere ere more than a fe hints at governmentkickbacks and payoffs1# the fledgling companyset to ork. The res!lts# after a lot of foot%dragging and b!rea!cratic red tape# ere lessthan impressive. The finished vehicle# d!bbed the  Jumbo  beca!se of its very large si2e 0close to the  Demolisher   eavy Tank1 lacked any realimprovement in speed over the venerable  Long Tom  eapon system. $ven greater of a problem#the  Jumbo  carried minimal amo!nts of ammo for its assigned combat role. Angry acc!sations by the Free &orlds 3eag!eOffice of 4roc!rement and an officialinvestigation ere f!rther stymied by the small print Slip%Shod managed to billet into thesrcinal contract# g!aranteeing at least 567 of the srcinal contract b!dget sho!ld o!se /arik decide to cancel the pro8ect for any reason. /arik layers ere helpless in the face of thisstrangely ironclad stip!lation. Rather than scrapthe hole pro8ect# Slip%Shod agreed to a second prod!ction r!n# ith the intent of addingessential design aspects the F&3 /ilitarydemanded. This second r!n prod!ced the variantcalled the  Elephant  . /ore than one 4roc!rementofficer also added the d!bio!s term &hite to thetitle. CAPABILITIES: Apart from the ma8or fla of small ammo for itsmain g!n and lack of real mobility# the  Jumbo does have some ma8or advantages over its predecessor. The old  Long Tom  vehicle asoef!lly !nder%g!nned hen its location asthreatened ith overr!n. Slip%Shod installed toFlash%Fire /odel A 3arge 3asers# noted for their r!ggedness in military environments. These ereinstalled a sivel%top t!rret# tho!gh this t!rrets!ffered from the inability to raise higher than 95degrees. The main g!n is the 3ong Tom /ark ,:artillery piece# ith incredibly long range andincreased acc!racy over the /ark :,,, series.&hile slo# the  Jumbo  packs armor comparableto many Star%3eag!e era vehicles# giving the  Jumbo  incredible resilience on the battlefield.The &ad%C!tter 3R/%(6s are cheap# less thannotable missile systems# b!t they are acceptablyreliable and re-!ire no special maintenance. Areal perk for the cres is installment of CAS$ inthe ammo storage bin of the  Jumbo . HISTORY:  The first r!n of the  Jumbo  rolled off the line inthe last -!arter of ;65< and right into the meat%grinder that is The Chaos /arch. Three of thene tanks ere sent to vario!s hot spotsthro!gho!t the /arch on a p!blicity st!ntmasterminded by Slip%Shod e=ec!tives. All threeof the ne tanks ere capt!red on vid in combat. Aerospace assets destroyed one seconds after itfired on an enemy col!mn# one is reportedmissing 0spec!lation and s!spicion is aimed at asmall mercenary gro!p ho deserted the postthat the tank as stationed at1# and the third crereceived a decoration for d!ty beyond the call. This third  Jumbo  someho managed to pin ahostile  Battlemaster   against the all of thecompo!nd here the  Jumbo  as stationed. Thetank commander# Sgt. arlock >!nderson#seeing his machine s!rro!nded by raiding mechsshooting at the  Jumbo  and other defenders# threhis tank# nicknamed Tantor # into reverse#catching the !ns!specting  Battlemaster   as itro!nded the corner of the Compo!nd ?. The impact drove the assa!lt class Battle/ech back into the compo!nd all# pinning it in the breach nearly !nderneath Tantor  . By the time theother enemy !nits ere driven off and friendly /echs arrived# the  Jumbo  cre as nearly deaf from the echo of the constant po!nding of the  Battlemaster   on the tank s rear armor and t!rret. BattleTech is a Registered Trademark of  FASA Corporation. Original BattleTech material Copyright by FASA  Corporation. All Rights Reserved. Used itho!t permission. Any !se of FASA Corporation s copyrighted material or trademarks in this file sho!ld not be vieed as a challenge to those copyrights or trademarks. The sole p!rpose of this  p!blication is to raise the level of pop!larity# and aareness of BattleTech. $%mail any s!bmissions to me at &arhammer'novagate.com;   The recording of this engagement is still !sed by the /arketing @epartment of Slip%Shod as ama8or selling point for the  Jumbo . TheCompo!nd C.O. rearded the tankers ith acash bon!s# and gave the capt!red  Battlemaster  to arlock# ho pilots it to this day as bodyg!ardfor his old   Jumbo .  #all +nit 8ctions  $ver onder here the e=pression Cold asell came from ,sn t ell s!pposed to be hot&ell# , kno here the saying comes from. ,tcame from the first soldier to get postedsomehere here the temperat!re as ro!tinely belo 2ero. Cold eather takes its toll on e-!ipment# too.Some of the climates of the planets e gotgarrisoned on ere more than a match for theneest foot sloggers cold%eather gear. otonly did the cold ca!se problems for vehiclesith internal comb!stion engines# b!t almost alltanks are notorio!sly hard to keep arm in thecre compartments. ,dle hovercraft co!ld get their fans fro2en in place# making them !seless. They thre !p a lotof sno# too# making their !se in closeformations riskytoo m!ch poder blon intoyo!r ing s vector# and he might end !p ploinginto a tree. &heeled vehicles ere ne=t to orthless.Tracked vehicles ere ok# provided their tracksere ide eno!gh. &e /ech 8ocks !s!ally had ita little better# b!t sometimes even e got a radeal from the elements. A bli22ard ill blindyo!r /ech as easily as it blinds a tank. At least the cold !s!ally lets yo! r!n yo!r eapons hotter than yo! normally o!ld. Of co!rse# the same holds tr!e for an enemyBattle/ech# so that s not alays so comforting.Dirkoff and me ere part of Fire 3ance Ringo#orking a contract in the most remote areas of /orges. Apparently there as a nat!ral%gasrefinery !p there o!r employer deemed orth thescratch to protect. &e got assigned to sco!t the perimeter of o!r employer s fief# keeping a atchfor reported Raider Stars from the Eade Falcons. &e ere slogging it thro!gh deep alpineoodsthe kind of scenery yo! see on a postcard ith a inter painting on it. The snoformed thick drifts# c!t thro!gh by a stream thatfloed don from the mo!ntains. o! co!ldn tsee those peaks from the bleak gray of a clo!dfront that as moving don on !s from the highco!ntry. Sometimes# a shoer of light ill make itthro!gh the overcast# and the mo!ntains illcome alive ith a bea!tif!l rosy glo. &hen thathappens# yo! can forget ho harsh and!nforgiving the high co!ntry can be. &e didn te=pect to find m!ch !p there. $veryone fig!redthe Falcons ere gone by no# as the lastengagement ith them had been three eeksago. &e d split the lance don into + /ech teamsto cover more gro!nd# tho!gh e kept thedistance short# !s!ally half a kilometer or so.Dirkoff and me ere plodding thro!gh the pinesto the right of o!r line. /y  Phoenix Hawk   hadthe best sensors in the lance# so , ran a broadband# all%spectr!m scan ever three or fo!r min!tes. , as 8!st finishing !p one hen a heatspike flared on my U@# and disappeared 8!st as-!ickly. Dirkoff bro!ght his Centurion  to a halt right behind me hen he sa me dra !p short.G&hat s !p# Ash o! got something GGeah. A heat spike, almost missed it# it asso brief. Abo!t one D ortheast.GGCo!ld be a geysermaybe a hot%spring. Theysaid this area has a little volcanic activity. G Dirkoff tried to so!nd optimistic# b!t e bothkne it as no nat!ral volcanic phenomena.Somebody as o!t there# not too far aay. And, m e=perienced eno!gh to kno bait hen , seeit.GAsh to Cobb. E!st got a invitation from someless%than%desirables.GG>ive me a grid cord.G as all the C.O. said. ,tas hard to impress /a=ell Cobb ith anykind of nes# good or bad. , tight%beamed himthe info and aited. &ithin a min!te# Dirkoff andme both received a topographical feed of thearea. &e co!ld both see the lines and marks thatCobb as draing on his grid map. e asgoing to have !s enter the s!spected area andretreat to the &est# here ha and arborao!gho!ld set !p a co!nter%amb!sh on anyone hotried to clobber !s. BattleTech is a Registered Trademark of  FASA Corporation. Original BattleTech material Copyright by FASA  Corporation. All Rights Reserved. Used itho!t permission. Any !se of FASA Corporation s copyrighted material or trademarks in this file sho!ld not be vieed as a challenge to those copyrights or trademarks. The sole p!rpose of this  p!blication is to raise the level of pop!larity# and aareness of BattleTech. $%mail any s!bmissions to me at &arhammer'novagate.com9
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