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d3d_readme_1_65

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un libro dedicado a capturar pokemones
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  Pete's D3D driver for PSX emus------------------------------ Mmm... what to say? If my OpenG driver doesn't wor! we with your #f$ %ard& trythis D3D port ()n*oy+----------------------------------------------------------------------------,euirementsDire%tX  or /etter insta ed. 0ithout DX1DX2 you wi pro y not even see my p u#in in the emu p u#in se e%tion window.ote rep a%e 'Dire%tX ' with 'Dire%tX 4' in %ase you are usin# myD3DDX4 p u#in (5he p u#in needs a %ard with hardware 3d a%%e eration. 5he D3D software mode is not supported.On y 64137 /it des!top %o or depths are supported.5he p u#in %an use se%ondary devi%es 8add-on %ards i!e the 9oodoo7... mmm... /ut pro y the DX4 p u#in wi /e wor!in# /etter with 97 %ards P(.----------------------------------------------------------------------------:onfi#uration;s with my OpenG p u#in& ta!e yourse f some time to test different settin#s& you %an use my PSSwit%h %onfi#uration too to store #ame %onfi#urations for PS)mu Pro. <ere is the ist of the avai a/ e settin#s and their /addies and #ooddies...=( ,enderin# devi%e--------------------If you have more than one #f$ %ard insta ed 8I have for e$amp ea Ge>or%e and 9oodoo3 P:I(& you %an se e%t the %ard you want to usewith the Se e%t devi%e /utton.Some add-on %ards 897( wi on y wor! with '>u s%reen f ippin#' ena/ ed& /ut /e aware& that this option %an %ause f i%!erin# with some#ames.>S;; is a so on y supported with a%tivated '>u s%reen f ippin#'with some %ards.6( ,eso ution @ :o ors-----------------------0e & that se%tion shou d /e se f-e$p ainin#.P ease note some %ards 8 i!e the 3df$ 97193( %an't do a 37 /it%o or depth& or renderin# in a window 897(. Se e%tin# an optionwhi%h your %ard %an't hand e wi %ause error messa#e /o$es ormissin# te$tures or %rashes... yup& sorry7( 5e$ture ua ity-------------------Aasi%a y there are 64 /it te$tures and 37 /it te$tures. B 'don't %are' it's the first mat%hin# te$ture type your %ard %an offer... most time it wi /e the same as C-C-C-C   te$tures.B ',C GC AC ;C' )very %o or info has C /its& so te$ture %o ors are not as fine 8the rea ps$ %an use  %o or /its(& /ut most %ards shou d /e wor!in# with that te$ture type.B ', G A ;6' te$ture %o ors are fine in that mode. 0ith OpenG that mode is showin# / a%! re%ts with '; pha Mu tipass' ena/ ed& /ut I %an use %o or !eyin# with d3d for transparen%y& so it's a #ood %hoi%e for many %ards.B ',2 G2 A2 ;2' Aest %o ors your P: %an offer& at the %ost of speed and vram. If #ame speed is OE with that mode on your P:& use it+ ot possi/ e with 3df$ 97193 %ards& thou#h.<int 64 /it te$tures don't need as mu%h vram as 37 /it te$tures& soif your %ard has *ust 64 MA 8or ess(& sti%! to C-C-C-C or ---63( 5e$ture hand in#-------------------5o optimiFe the te$ture stora#e& the p u#in has to !now the siFe of your#f$ %ard vram. ou %an try to et the p u#in auto-dete%t the avai a/ evram memory& or you %an enter the ri#ht amount yourse f.5o he p the #f$ %ard in %ertain situations& you %an ena/ e 5e$ture #ar/a#e%o e%tion. 5hat option wi need additiona %pu power& thou#h.ast /ut not east there is an option %a ed >aster pa ettiFed te$ture windows.5hat one wi /oost up performan%e in #ames whi%h are usin# a /i#amount of that spe%ia ps$ te$ture type 8for e$amp e Ghost In ; She (& /utyour #f$ %ard has to support pa ettiFed te$tures 8a Ge>or%e %ards %an do themwith newer drivers& whi e 55 %ards %annot do them at a (.If you have a otta vram 84C MAyte or hi#her(& you %an a so try the<i-,es te$ture 87$SaI( option. 5hat one wi use the super/ 7$SaI a #orithmfrom Dere! iauw 8http11mem/ers.$oom.%om1dere!H iauw1( to improve thete$ture ua ity. >or more informations %he%! out the version notes from6=. u y& 7==7. C( Ai inear fi terin#----------------------Give it a try... the rea PSX doesn't support A>& so there wi /e some# it%hes if you turn A> on. Severa #ames wi oo! ni%er... there aretwo fi terin# modes... the )$tended mode is s i#ht y s ower& /ut even/etter with most #ames 8/e sure to use 'Dynami% %a%hin#' with e$tendedfi terin#(.If you want you %an a so try /oth fi terin# modes without sprite fi terin#. Some #ame te$t wi /e mu%h /etter reada/ e& /ut some#ames wi oo! weird if everythin# /ut sprites are smoothed.Or try the new fi terin# with sprite smoothin#... that one is #ivin#ni%e resu ts most times (( >ramerate imit1>rame s!ippin#----------------------------------ou %an a%tivate >PS imitation if your #ame is runnin# to fast. ou %anuse ;uto dete%t >PS imit& if you are not sure& what imit wou d /e /est to use or *ust type in a >PS rate. P; #ames use = >PS& non-P; #ames 4= >PS.;nd if thin#s are #ettin# too s ow... you %an try >rame s!ippin#. 5ip you %an a so try to turn on /oth...ou %an a so ena/ e the in-#ame menu ri#ht from the #ame start8showin# the fps and et you %han#e some #pu options whi e p ayin#(.Of %ourse you sti %an use the D) !ey for showin#1hidin# the menu.Atw& a #pu hot!eys are des%ri/ed /e ow. If you want to %han#e the !eys&you %an use the sma ... /utton.  4( Offs%reen Drawin#----------------------5here are now 86.C2 or newer(  different OD modes... OD is usedto dete%t drawin#s whi%h are outside the front1/a%!/uffer& doin# su%hstuff in software 8or /y twea!in# po y#on %oords(.= 8none( fastest mode& # it%hes in sp ash s%reens1#ame #f$ %an happen6 8minimum( ta!es %are of most sp ash s%reens7 8standard( does an easy %he%!& if software drawin# is needed3 8enhan%ed( does a more %omp i%ated %he%! for soft drawin#C 8e$tended( does the enhan%ed %he%!& and adds some additiona /ufferswap 8%an %ause f i%!erin# with some #ames(( >rame/uffer te$tures----------------------5o #et whir in# s%reen effe%ts and ps$ motion / urrin#& there are two waysto #oa( set frame/uffer te$tures to emu ated vram& ena/ e fu vram primitives8frame/uffer a%%ess option( and offs%reen drawin#or /( disa/ e fu vram primitives and set frame/uffer te$tures to'#f$ %ard /uffer' or %( use '#f$ %ard /uffer @ software'.8a( wi wor! on every system& /ut it wi /e very s ow. 8/( wi pro ywor! on y with %ertain #f$ %ards with a #ood speed 8Ge>or%e (... 8%( is !inda a %ompromise there wi /e itt e #f$ %ard a%%essin# 8#ood fors ower #f$ %ards(& and more software drawin# instead 8whi%h wi need some%pu power(. /tw& some #ames wi wor! /etter1faster with 8/(& others may need 8%( instead.ou have to try that for yourse f (0e & pp with s ower %pus and1or #f$ %ards %an use / a%! frame/ufferte$tures& this option wi /e very fast& /ut& of %ourse& the spe%ia effe%twi not appear+2( >rame/uffer a%%ess---------------------Sometimes the rea ps$ is readin#1movin# the a ready drawn disp ay to ma!espe%ia effe%ts. ;#ain dependin# on your hardware and the #ame you want to p ay you may need to set one of the avai a/ e options to #et a effe%ts.5he hi#hest settin# 8>u software drawin#( wi %ause the interna soft #pu to paint every po y#on& et%. into the emu ated #pu vram. 5hat's he pfu if you want to see most of the fan%y ps$ effe%ts& /ut a so HveryH s ow.;h& and another hint never use the #f$ %ard reads1moves with >>21>>J.J( ;dvan%ed / endin#---------------------5o #et perfe%t i#htin#& you shou d ena/ e this mode. Some %ards83df$ a#ain( %an't do this in hardware 8you wi #et no te$tures if you try(& a%tivate the software mode instead. 5he software mode %an%ause some wron# dou/ e-/ ended areas& thou#h& and it is s ower.If you don't mind the /etter i#htin#& you %an a so turn ;A off&of %ourse.Some #ames are rea y oo!in# /etter usin# ;A 8Spyro+(& try it yourse f...6=( ; pha Mu tiPass-------------------Draws opaue te$ture pi$e s the way it shou d /e. Of %ourse it %ou d /e a /its ower. Aut not mu%h (66( Mas! /it  ------------; rea y rare y used a/i ity /y the rea PSX is the usa#e of mas! /its to avoiddrawin# into some parts of the s%reen. 0e & to in%rease %ompati/i ity you%an turn the mas! /it emu ation on& /ut as far as I !now on y Si ent <i is rea yneedin# it. If you a%tivate it& 3D # asses shou d a so wor!&/e%ause my mas! /it fun%tions are usin# the KAuffer.0e & /ut if your #ame doesn't need the mas! dete%tion 8and most #ames do not+(&turn it off to #et more avai a/ e te$ture vram.67( :o or ditherin#-------------------If you are usin# *ust 64Ait %o ors 8or if you have to use it /e%ause you have an o der 3D>X %ard(& you %an enhan%e shaded o/*e%ts /y turnin# on %o or ditherin#. If you are usin# a 37 /it %o or reso ution thereis no need for ditherin#.63( S%an ines--------------5o improve the ima#e ua ity you %an ena/ e s%an ines whi%h are emu atin#the disp ay of a 59 s%reen. 0ith the s%an ine /ri#htness param you %an ma!e the s%an ine effe%t dar!er 8sma er va ues( or /ri#ther 8/i##er va ues(. ; spe%ia s%an ine mode& Monitor dot matri$ %an /e ena/ ed /y settin# the/ri#htness to -6.6C( Lnfi tered frame/uffer updates----------------------------------MD):s and su%h wi /e /i inear fi tered /e defau t. 5he 'unfi tered' mode is faster& thou#h 8and some pp thin!& it is even oo!in# /etter ( 6( S%reen smoothin#------------------------5his option wi / ur the who e s%reen& so 7D /a%!#rounds wi oo! ess pi$e ated. Of %ourse it a so needs a fast #f$ %ard& and the hi#herthe reso ution& the s ower the smoothin#... and ess vram is avai a/ efor te$tures... we & it's up to you (64( Disa/ e s%reen savers------------------------<e pfu if you are p ayin# with %ertain *oypads& and you don't want that sudden y the s%reensaver1power savin# mode is !i%!in# in.6( Spe%ia #ame fi$es------------------------Some #f$ # it%hes are %aused /y the main emu %ore or /e%ause I'venot found out 8yet( how %ertain thin#s are a%tivated on a rea ps$ #pu. Aut you %an minimiFe /ad effe%ts with %ertain #ames /yusin# the interna #pu pat%hes.... push the ... /utton to see8and a%tivate( the ist of avai a/ e fi$es.Eeys----N>2 save s%reenshot to 'Snap' su/ dire%toryN;5N)5), swit%h /etween window1fu s%reen modeNS<I>5  NP;G) LP 5urn off s%reen smoothin#NIS),5 show1hide the #pu version 8if no >PS is disp ayed( or an he p te$t8if the >PS menu is disp ayed(ND) show1hide >PS and option menu <ow it wor!s <it ND) and the >ramerate und the menu wi appear. It
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