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Kill Team List - Eldar v3.0a

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  E LDAR   v3.0a   1   ELDAR C ODEX  :   E LDAR    This Team List uses the special rules and wargear lists found in Codex: Eldar. If a rule differs from the Codex, it will be clearly stated. B  ATTLE F OCUS   Instead of using the Battle Focus rule in the Codex, use the following: A model with this special rule may opt to use its Battle Focus during a Shooting Phase, but must declare it is doing so before it acts. A model using its Battle Focus can either: shoot and move D6”, or move D6” and then shoot, in the sa me Shooting phase. This D6” move is affected by difficult terrain as normal. A model may not use its Battle Focus and fire a Heavy weapon unless it has the Relentless special rule. Using Battle Focus counts as a Run move, and you may not charge after using it. Models that cannot Run may not use Battle Focus. Models with both the Fleet and Battle Focus rules may re-roll the dice that determines the extra movement provided by Battle Focus. Also, models with Fleet only get +D3” for Running if they do not use Battle Focus during that phase (i.e. they have to choose either to Run and get +D3” or   to Battle Focus, not both). H ERALDS OF  V  ICTORY Any model with the Herald of Victory special rule may Deep Strike as normal (see Built Up Area), in addition to its usual special rule.  W   ARP  J UMP G ENERATORS   When making a Warp Jump using a Warp Jump Generator, a model is only removed if a double 1 is rolled, rather than any double. M ODEL  A   VAILABILITY    You must adhere to the following model requirements when building your team:    1 Team Leader model    1-25 Core models    0-5 Special models  W   ARLOCK    35 Points   WS BS S T W I A Ld Sv Unit Type  Warlock 4 4 3 3 2 5 1 8 - Infantry (Character) Death Speaker (upgrade) 4 4 3 3 2 5 1 9 - Infantry (Character)  W   ARGEAR  :   Rune armour   Shuriken pistol   Witchblade S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Fleet   Psyker (Mastery Level 1) P SYKER  : Before the battle the Warlock may choose a single Psychic Power from the Runes of Battle  psychic discipline found in Codex: Eldar. O PTIONS : ã May replace witchblade with singing spear for 5 pts.   ã May take an Eldar Jetbike for 15 pts . ã May take items from the Eldar Armoury , including Leader and Warlock items. D EATH S PEAKER U PGRADE :   May upgrade to a Death Speaker for 10 pts  and gain the Spirit Mark special rule and +1 Leadership (included above). In a team lead by a Death Speaker, Wraithguard and Wrathblades may be taken as Core.  E LDAR   v3.0a   2   D IRE  A   VENGER E  XARCH   23 Points   WS BS S T W I A Ld Sv Unit Type  Dire Avenger Exarch 5 5 3 3 2 6 2 9 3+ Infantry (Character)  W   ARGEAR  :   Heavy Aspect armour   Avenger shuriken catapult   Plasma grenade S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Counter-attack   Fleet O PTIONS : ã May replace Avenger shuriken catapult with: - Twin-linked shuriken catapults 5 pts  - Power weapon and shuriken pistol 15 pts  - Diresword and shuriken pistol 20 pts  - Power weapon and shimmershield 20 pts   ã May take up to two of the following: - Disarming Strike 10 pts  - Shield of Grace 10 pts  - Battle Fortune 15 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items. H OWLING B  ANSHEE E  XARCH   25 Points   WS BS S T W I A Ld Sv Unit Type  Howling Banshee Exarch 5 5 3 3 2 6 2 9 3+ Infantry (Character)  W   ARGEAR  :   Heavy Aspect armour   Shuriken pistol   Power sword   Banshee mask S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Acrobatic   Fleet   Exarch* Exarch:  In a team led by a Howling Banshee Exarch, Howling Banshees may be taken as Core. O PTIONS : ã May replace power sword with: - Triskele 5 pts  - Executioner 10 pts   ã May replace both weapons with  two mirrorswords for 10 pts.   ã May take up to two of the following: - Fear 5 pts  - Disarming Strike 10 pts  - Shield of Grace 10 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items. S TRIKING S CORPION E  XARCH   27 Points   WS BS S T W I A Ld Sv Unit Type  Striking Scorpion Exarch 5 5 3 3 2 6 2 9 3+ Infantry (Character)  W   ARGEAR  :   Heavy Aspect armour   Shuriken pistol   Scorpion chainsword   Mandiblasters S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Fleet   Infiltrate   Move Through Cover   Exarch* Exarch:  In a team led by a Striking Scorpion Exarch, Striking Scorpions may be taken as Core. O PTIONS : ã May replace shuriken pistol with a s corpion’s claw for 30 pts.   ã May replace scorpion chainsword with biting blade for 5 pts . ã May replace both weapons with  two chainsabres for 10 pts . ã May take up to two of the following: - Monster Hunter 5 pts  - Crushing Blow 10 pts  - Stalker 10 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items.  E LDAR   v3.0a   3   F IRE D RAGON E  XARCH   32 Points   WS BS S T W I A Ld Sv Unit Type  Fire Dragon Exarch 5 5 3 3 2 6 2 9 3+ Infantry (Character)  W   ARGEAR  :   Heavy Aspect armour   Fusion gun   Melta bomb S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Fleet   Exarch* Exarch:  In a team led by a Fire Dragon Exarch, Fire Dragons may be taken as Core. O PTIONS : ã May replace f  usion gun with: - Dragon’s breath flamer  free  - Firepike 15 pts   ã May take up to two of the following:  - Iron Resolve 5 pts  - Crushing Blow 10 pts  - Fast Shot 10 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items. S  WOOPING H  AWK E  XARCH   26 Points   WS BS S T W I A Ld Sv Unit Type  Swooping Hawk Exarch 5 5 3 3 2 6 2 9 3+ Jump Infantry (Character)  W   ARGEAR  :   Heavy Aspect armour   Lasblaster   Swooping Hawk wings   Haywire grenade   Plasma grenade S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Herald of Victory   Skyleap   Fleet   Exarch* Exarch:  In a team led by a Swooping Hawk Exarch, Swooping Hawks may be taken as Core. O PTIONS : ã May replace lasblaster with: - Hawk’s t alon 10 pts  - Sunrifle 15 pts   ã May  take a power weapon for 10 pts . ã May take up to two of the following: - Night Vision 5 pts  - Marksman’s Eye   10 pts  - Hit & Run 15 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items.  W   ARP S PIDER E  XARCH   29 Points   WS BS S T W I A Ld Sv Unit Type  Warp Spider Exarch 5 5 3 3 2 6 2 9 3+ Jet Pack Infantry (Character)  W   ARGEAR  :   Heavy Aspect armour   Death spinner   Warp jump generator S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Fleet   Hit & Run   Exarch* Exarch:  In a team led by a Warp Spider Exarch, Warp Spider may be taken as Core. O PTIONS : ã May replace death spinner with: - Twin-linked death spinner 5 pts  - Spinneret rifle 15 pts   ã May take a pair of powerblades for 20 pts.   ã May take up to two of the following: - Fast Shot 10 pts  - Marksman’s Eye   10 pts  - Stalker 10 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items.  E LDAR   v3.0a   4   S HINING S PEAR E  XARCH   35 Points   WS BS S T W I A Ld Sv Unit Type  Shining Spear Exarch 5 5 3 4 2 6 2 9 3+ Eldar Jetbike (Character)  W   ARGEAR  :   Heavy Aspect armour   Laser lance   Eldar jetbike S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Battle Focus   Outflank   Skilled Rider   Exarch* Exarch:  In a team led by a Shining Spear Exarch, Shining Spears may be taken as Core. O PTIONS : ã May replace laser lance with: - Power weapon  free  - Star lance 10 pts   ã May take up to two of the following: - Monster Hunter 5 pts  - Disarming Strike 10 pts  - Hit & Run 15 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items. D  ARK R  EAPER E  XARCH   40 Points   WS BS S T W I A Ld Sv Unit Type  Dark Reaper Exarch 5 5 3 3 2 6 2 9 3+ Infantry (Character)  W   ARGEAR  :   Heavy Aspect armour   Reaper launcher with starswarm missiles   Reaper rangefinder S PECIAL R  ULES :   Inspiring Presence   Ancient Doom   Slow and Purposeful O PTIONS : ã If still equipped with a reaper launcher, may take starshot missiles for 10 pts.   ã May replace reaper launcher with: - Shuriken cannon  free  - Eldar missile launcher (with plasma and starshot missiles) 10 pts  - Tempest launcher 20 pts   ã May take up to two of the following: - Night Vision 5 pts  - Fast Shot 10 pts  - Marksman’s Eye   10 pts   ã May take items from the Eldar Armoury , including Leader and Exarch items. D IRE  A   VENGER    13 Points   WS BS S T W I A Ld Sv Unit Type  Dire Avenger 4 4 3 3 1 5 1 9 4+ Infantry  W   ARGEAR  :   Aspect armour   Avenger shuriken catapult   Plasma grenades S PECIAL R  ULES :   Ancient Doom   Battle Focus   Fleet   Counter-attack O PTIONS : ã May take items from the Eldar Armoury .
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